Thursday, November 19, 2009

Aran - Third Job Skills

• Full Swing (Double and Triple Swing) - Increases the damage of Double Swing and Triple Swing. Requires 20 SP in Triple Swing. Max level: 20

Aran:
Level 1: Double Swing: 72% damage, MP -6, 2 Times Attacks; Triple Swing: 274% damage, MP -14, 12 enemies;
Level 2: Double Swing: 74% damage, MP -6, 2 Times Attacks; Triple Swing: 278% damage, MP -14, 12 enemies;
Level 3: Double Swing: 76% damage, MP -6, 2 Times Attacks; Triple Swing: 282% damage, MP -14, 12 enemies;
Level 4: Double Swing: 78% damage, MP -6, 2 Times Attacks; Triple Swing: 286% damage, MP -14, 12 enemies;
Level 5: Double Swing: 80% damage, MP -6, 2 Times Attacks; Triple Swing: 290% damage, MP -14, 12 enemies;
Level 6: Double Swing: 82% damage, MP -8, 2 Times Attacks; Triple Swing: 294% damage, MP -16, 12 enemies;
Level 7: Double Swing: 84% damage, MP -8, 2 Times Attacks; Triple Swing: 298% damage, MP -16, 12 enemies;
Level 8: Double Swing: 86% damage, MP -8, 2 Times Attacks; Triple Swing: 302% damage, MP -16, 12 enemies;
Level 9: Double Swing: 88% damage, MP -8, 2 Times Attacks; Triple Swing: 306% damage, MP -16, 12 enemies;
Level 10: Double Swing: 90% damage, MP -8, 2 Times Attacks; Triple Swing: 310% damage, MP -16, 12 enemies;
Level 11: Double Swing: 92% damage, MP -10, 2 Times Attacks; Triple Swing: 314% damage, MP -18, 12 enemies;
Level 12: Double Swing: 94% damage, MP -10, 2 Times Attacks; Triple Swing: 318% damage, MP -18, 12 enemies;
Level 13: Double Swing: 96% damage, MP -10, 2 Times Attacks; Triple Swing: 322% damage, MP -18, 12 enemies;
Level 14: Double Swing: 98% damage, MP -10, 2 Times Attacks; Triple Swing: 326% damage, MP -18, 12 enemies;
Level 15: Double Swing: 100% damage, MP -10, 2 Times Attacks; Triple Swing: 330% damage, MP -18, 12 enemies;
Level 16: Double Swing: 102% damage, MP -12, 2 Times Attacks; Triple Swing: 334% damage, MP -20, 12 enemies;
Level 17: Double Swing: 104% damage, MP -12, 2 Times Attacks; Triple Swing: 338% damage, MP -20, 12 enemies;
Level 18: Double Swing: 106% damage, MP -12, 2 Times Attacks; Triple Swing: 342% damage, MP -20, 12 enemies;
Level 19: Double Swing: 108% damage, MP -12, 2 Times Attacks; Triple Swing: 346% damage, MP -20, 12 enemies;
Level 20: Double Swing: 110% damage, MP -12, 2 Times Attacks; Triple Swing: 350% damage, MP -20, 12 enemies;



• Combo Critical - Allows you to perform a critical attack with a certain success rate. For every 10 combos, your critical damage and the chance of a critical attack goes up from a default of 100% damage and 10% chance of performing a critical attack. Requires 10 SP in Combo Ability. Max level: 20

Aran:
Level 1: 1% success rate, critical damage 1%, Stacks 1 Times
Level 2: 1% success rate, critical damage 1%, Stacks 1 Times
Level 3: 2% success rate, critical damage 2%, Stacks 1 Times
Level 4: 2% success rate, critical damage 2%, Stacks 1 Times
Level 5: 3% success rate, critical damage 3%, Stacks 2 Times
Level 6: 3% success rate, critical damage 3%, Stacks 2 Times
Level 7: 4% success rate, critical damage 4%, Stacks 2 Times
Level 8: 4% success rate, critical damage 4%, Stacks 2 Times
Level 9: 5% success rate, critical damage 5%, Stacks 3 Times
Level 10: 5% success rate, critical damage 5%, Stacks 3 Times
Level 11: 6% success rate, critical damage 6%, Stacks 3 Times
Level 12: 6% success rate, critical damage 6%, Stacks 3 Times
Level 13: 7% success rate, critical damage 7%, Stacks 3 Times
Level 14: 7% success rate, critical damage 7%, Stacks 4 Times
Level 15: 8% success rate, critical damage 8%, Stacks 4 Times
Level 16: 8% success rate, critical damage 8%, Stacks 4 Times
Level 17: 9% success rate, critical damage 9%, Stacks 5 Times
Level 18: 9% success rate, critical damage 9%, Stacks 5 Times
Level 19: 10% success rate, critical damage 10%, Stacks 5 Times
Level 20: 10% success rate, critical damage 10%, Stacks 6 Times



• Final Toss - Toss up to 12 monsters in the air. If you attack monsters in the air, they will receive additional damage. You have to use Triple Swing first before using this skill. Requires 20 SP in Triple Swing. Max level: 30

Aran:
Level 1: MP -10, 52% damage, +42% Damage if enemy in air, attack up to 12 monsters
Level 2: MP -10, 54% damage, +44% Damage if enemy in air, attack up to 12 monsters
Level 3: MP -10, 56% damage, +46% Damage if enemy in air, attack up to 12 monsters
Level 4: MP -10, 58% damage, +48% Damage if enemy in air, attack up to 12 monsters
Level 5: MP -10, 60% damage, +50% Damage if enemy in air, attack up to 12 monsters
Level 6: MP -10, 62% damage, +52% Damage if enemy in air, attack up to 12 monsters
Level 7: MP -10, 64% damage, +54% Damage if enemy in air, attack up to 12 monsters
Level 8: MP -10, 66% damage, +56% Damage if enemy in air, attack up to 12 monsters
Level 9: MP -10, 68% damage, +58% Damage if enemy in air, attack up to 12 monsters
Level 10: MP -10, 70% damage, +60% Damage if enemy in air, attack up to 12 monsters
Level 11: MP -15, 72% damage, +62% Damage if enemy in air, attack up to 12 monsters
Level 12: MP -15, 74% damage, +64% Damage if enemy in air, attack up to 12 monsters
Level 13: MP -15, 76% damage, +66% Damage if enemy in air, attack up to 12 monsters
Level 14: MP -15, 78% damage, +68% Damage if enemy in air, attack up to 12 monsters
Level 15: MP -15, 80% damage, +70% Damage if enemy in air, attack up to 12 monsters
Level 16: MP -15, 82% damage, +72% Damage if enemy in air, attack up to 12 monsters
Level 17: MP -15, 84% damage, +74% Damage if enemy in air, attack up to 12 monsters
Level 18: MP -15, 86% damage, +76% Damage if enemy in air, attack up to 12 monsters
Level 19: MP -15, 88% damage, +78% Damage if enemy in air, attack up to 12 monsters
Level 20: MP -15, 90% damage, +80% Damage if enemy in air, attack up to 12 monsters
Level 21: MP -20, 92% damage, +82% Damage if enemy in air, attack up to 12 monsters
Level 22: MP -20, 94% damage, +84% Damage if enemy in air, attack up to 12 monsters
Level 23: MP -20, 96% damage, +86% Damage if enemy in air, attack up to 12 monsters
Level 24: MP -20, 98% damage, +88% Damage if enemy in air, attack up to 12 monsters
Level 25: MP -20, 100% damage, +90% Damage if enemy in air, attack up to 12 monsters
Level 26: MP -20, 102% damage, +92% Damage if enemy in air, attack up to 12 monsters
Level 27: MP -20, 104% damage, +94% Damage if enemy in air,attack up to 12 monsters
Level 28: MP -20, 106% damage, +96% Damage if enemy in air,attack up to 12 monsters
Level 29: MP -20, 108% damage, +98% Damage if enemy in air, attack up to 12 monsters
Level 30: MP -20, 110% damage, +100% Damage if enemy in air, attack up to 12 monsters



• Combo Peril - The soul of the wolf is summoned and merged into the sword to attack monsters twice in a wide range. Requires 10 SP in Combo Smash. Max level: 30

Aran:
Level 1: 510% damage, Attacks 4 enemies; 600 Range, Attacks 2 Times
Level 2: 520% damage, Attacks 4 enemies; 600 Range, Attacks 2 Times
Level 3: 530% damage, Attacks 4 enemies; 600 Range, Attacks 2 Times
Level 4: 540% damage, Attacks 4 enemies; 600 Range, Attacks 2 Times
Level 5: 550% damage, Attacks 4 enemies; 600 Range, Attacks 2 Times
Level 6: 560% damage, Attacks 5 enemies; 600 Range, Attacks 2 Times
Level 7: 570% damage, Attacks 5 enemies; 600 Range, Attacks 2 Times
Level 8: 580% damage, Attacks 5 enemies; 600 Range, Attacks 2 Times
Level 9: 590% damage, Attacks 5 enemies; 600 Range, Attacks 2 Times
Level 10: 600% damage, Attacks 5 enemies; 600 Range, Attacks 2 Times
Level 11: 610% damage, Attacks 6 enemies; 600 Range, Attacks 2 Times
Level 12: 620% damage, Attacks 6 enemies; 600 Range, Attacks 2 Times
Level 13: 630% damage, Attacks 6 enemies; 600 Range, Attacks 2 Times
Level 14: 640% damage, Attacks 6 enemies; 600 Range, Attacks 2 Times
Level 15: 650% damage, Attacks 6 enemies; 600 Range, Attacks 2 Times
Level 16: 660% damage, Attacks 7 enemies; 600 Range, Attacks 2 Times
Level 17: 670% damage, Attacks 7 enemies; 600 Range, Attacks 2 Times
Level 18: 680% damage, Attacks 7 enemies; 600 Range, Attacks 2 Times
Level 19: 690% damage, Attacks 7 enemies; 600 Range, Attacks 2 Times
Level 20: 700% damage, Attacks 7 enemies; 600 Range, Attacks 2 Times
Level 21: 710% damage, Attacks 8 enemies; 600 Range, Attacks 2 Times
Level 22: 720% damage, Attacks 8 enemies; 600 Range, Attacks 2 Times
Level 23: 730% damage, Attacks 8 enemies; 600 Range, Attacks 2 Times
Level 24: 740% damage, Attacks 8 enemies; 600 Range, Attacks 2 Times
Level 25: 750% damage, Attacks 8 enemies; 600 Range, Attacks 2 Times
Level 26: 760% damage, Attacks 9 enemies; 600 Range,Attacks 2 Times
Level 27: 770% damage, Attacks 9 enemies; 600 Range, Attacks 2 Times
Level 28: 780% damage, Attacks 9 enemies; 600 Range, Attacks 2 Times
Level 29: 790% damage, Attacks 9 enemies; 600 Range, Attacks 2 Times
Level 30: 800% damage, Attacks 10 enemies; 600 Range, Attacks 2 Times



• Snow Charge - Adds an ice element to the polearm for a short period of time. The monster's speed will decrease after being attacked. Max level: 20

Aran:
Level 1: MP -25, 100% damage, 10 Seconds, Slows enemies by -21, Slow for 5 sec., 13% Elemental
Level 2: MP -25, 101% damage, 20 Seconds, Slows enemies by -22, Slow for 5 sec., 16% Elemental
Level 3: MP -25, 101% damage, 30 Seconds, Slows enemies by -23, Slow for 5 sec., 19% Elemental
Level 4: MP -25, 102% damage, 40 Seconds, Slows enemies by -24, Slow for 5 sec., 22% Elemental
Level 5: MP -25, 102% damage, 50 Seconds, Slows enemies by -25, Slow for 5 sec., 25% Elemental
Level 6: MP -29, 103% damage, 60 Seconds, Slows enemies by -26, Slow for 10 sec., 30% Elemental
Level 7: MP -29, 103% damage, 70 Seconds, Slows enemies by -27, Slow for 10 sec., 35% Elemental
Level 8: MP -29, 104% damage, 80 Seconds, Slows enemies by -28, Slow for 10 sec., 40% Elemental
Level 9: MP -29, 104% damage, 90 Seconds, Slows enemies by -29, Slow for 10 sec., 45% Elemental
Level 10: MP -29, 105% damage, 100 Seconds, Slows enemies by -30, Slow for 10 sec., 50% Elemental
Level 11: MP -32, 105% damage, 110 Seconds, Slows enemies by -31, Slow for 15 sec., 55% Elemental
Level 12: MP -32, 106% damage, 120 Seconds, Slows enemies by -32, Slow for 15 sec., 60% Elemental
Level 13: MP -32, 106% damage, 130 Seconds, Slows enemies by -33, Slow for 15 sec., 65% Elemental
Level 14: MP -32, 107% damage, 140 Seconds, Slows enemies by -34, Slow for 15 sec., 70% Elemental
Level 15: MP -32, 107% damage, 150 Seconds, Slows enemies by -35, Slow for 15 sec., 75% Elemental
Level 16: MP -35, 108% damage, 160 Seconds, Slows enemies by -36, Slow for 20 sec., 80% Elemental
Level 17: MP -35, 108% damage, 170 Seconds, Slows enemies by -37, Slow for 20 sec., 85% Elemental
Level 18: MP -35, 109% damage, 180 Seconds, Slows enemies by -38, Slow for 20 sec., 90% Elemental
Level 19: MP -35, 109% damage, 190 Seconds, Slows enemies by -39, Slow for 20 sec., 95% Elemental
Level 20: MP -35, 110% damage, 200 Seconds, Slows enemies by -40, Slow for 20 sec., 100% Elemental



• Smart Knockback - Lower the damage required to knockback a monster. Max level: 20

Aran:
Level 1: MP -60, Knockback 90% of actual, 15 Seconds
Level 2: MP -58, Knockback 90% of actual, 20 Seconds
Level 3: MP -56, Knockback 90% of actual, 25 Seconds
Level 4: MP -54, Knockback 90% of actual, 30 Seconds
Level 5: MP -52, Knockback 85% of actual, 35 Seconds
Level 6: MP -50, Knockback 80% of actual, 40 Seconds
Level 7: MP -48, Knockback 75% of actual, 45 Seconds
Level 8: MP -46, Knockback 70% of actual, 50 Seconds
Level 9: MP -44, Knockback 65% of actual, 55 Seconds
Level 10: MP -42, Knockback 60% of actual, 60 Seconds
Level 11: MP -40, Knockback 55% of actual, 65 Seconds
Level 12: MP -38, Knockback 50% of actual, 70 Seconds
Level 13: MP -37, Knockback 45% of actual, 75 Seconds
Level 14: MP -36, Knockback 40% of actual, 80 Seconds
Level 15: MP -35, Knockback 35% of actual, 85 Seconds
Level 16: MP -34, Knockback 30% of actual, 90 Seconds
Level 17: MP -33, Knockback 25% of actual, 95 Seconds
Level 18: MP -32, Knockback 20% of actual, 100 Seconds
Level 19: MP -31, Knockback 15% of actual, 110 Seconds
Level 20: MP -30, Knockback 10% of actual, 120 Seconds



• Rolling Spin - Push monsters away to the left and right side with a powerful wind. Max level: 20

Aran:
Level 1: MP -16, 44%, damage, 38% Probability; Attacks 4 enemies 1 sec., Stun 100 Range
Level 2: MP -16, 48%, damage, 41% Probability; Attacks 4 enemies 1 sec., Stun 100 Range
Level 3: MP -16, 52%, damage, 44% Probability; Attacks 4 enemies 1 sec., Stun 100 Range
Level 4: MP -16, 56% damage, 47% Probability; Attacks 4 enemies 1 sec., Stun 100 Range
Level 5: MP -18, 60% damage, 50% Probability; Attacks 6 enemies 1 sec., Stun 100 Range
Level 6: MP -18, 64% damage, 53% Probability; Attacks 6 enemies 1 sec., Stun 110 Range
Level 7: MP -18, 68% damage, 56% Probability; Attacks 6 enemies 1 sec., Stun 110 Range
Level 8: MP -18, 72% damage, 59% Probability; Attacks 6 enemies 1 sec., Stun 110 Range
Level 9: MP -20, 76% damage, 62% Probability; Attacks 8 enemies 1 sec., Stun 110 Range
Level 10: MP -20, 80% damage, 65% Probability; Attacks 8 enemies 1 sec., Stun 110 Range
Level 11: MP -20, 84% damage, 68% Probability; Attacks 8 enemies 1 sec., Stun 120 Range
Level 12: MP -20, 88% damage, 71% Probability; Attacks 8 enemies 1 sec., Stun 120 Range
Level 13: MP -22, 92% damage, 74% Probability; Attacks 10 enemies 1 sec., Stun 120 Range
Level 14: MP -22, 96% damage, 77% Probability; Attacks 10 enemies 1 sec., Stun 120 Range
Level 15: MP -22, 100% damage, 80% Probability; Attacks 10 enemies 1 sec., Stun 120 Range
Level 16: MP -22, 104% damage, 83% Probability; Attacks 10 enemies 1 sec., Stun 130 Range
Level 17: MP -24, 108% damage, 86% Probability; Attacks 12 enemies 1 sec., Stun 130 Range
Level 18: MP -24, 112% damage, 89% Probability; Attacks 12 enemies 1 sec., Stun 130 Range
Level 19: MP -24, 116% damage, 92% Probability; Attacks 12 enemies 1 sec., Stun 130 Range
Level 20: MP -24, 120% damage, 95% Probability; Attacks 12 enemies 1 sec., Stun 130 Range



Note:
• You can obtain Final Toss after completing a quest at level 54.
• You can obtain Full Swing (Double and Triple Swing) after completing a quest at level 70.

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